People who came to VNs through DDLC may have been hoping to find something similar in this free offering, but all they’ll find is a badly-written attempt at edginess that leaves a bad aftertaste.
Japanese developer Circus attempts to cash in on the foreign market with this English-first release that copies Winged Cloud’s money-making formula. Unfortunately, while the writing is of a higher quality, this short VN has a similarly flimsy story, boring cardboard characters, and lack of anything to get invested in.
The second entry in Frontwing’s episodic space saga gets more interesting in terms of plot, but, for better or worse, keeps the excessive fanservice.
Ebi-hime presents another lovely, well-written game, this time in the otome genre – although not everything is as it seems.
Released simultaneously in English and Japanese, Corona Blossom is a crowd-funded series from veteran visual novel studio Frontwing designed to compete with the highly successful Nekopara on the Steam platform. But is it up to the task?
It’s somewhat of a travesty that, despite having written a lot about my involvement in the localization of Flowers, I hadn’t yet got around to reviewing it. So, at last, here are my thoughts on the Japanese version of the game. (I’ve kept it spoiler-free, although there is some mention of the route structure.)
Winged Cloud is back with yet another addition to their Sakura series, and it’s just as much of a let down as usual.